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[Fix] Fix issue with local lights using ‘static’ flag #5800

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merged 1 commit into from
Nov 7, 2023

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@mvaligursky mvaligursky commented Nov 7, 2023

  • static lights were removed in v164, but one bit was missed, which would cause lights used to generate shader not match the lights used for rendering, causing rendering errors (missing spot light texture in this specific case)
  • fixes Space Base project rendering

@mvaligursky mvaligursky self-assigned this Nov 7, 2023
@mvaligursky mvaligursky added bug area: graphics Graphics related issue labels Nov 7, 2023
@mvaligursky mvaligursky merged commit 09d089f into main Nov 7, 2023
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@mvaligursky mvaligursky deleted the mv-no-static-light-fix branch November 7, 2023 12:08
mvaligursky added a commit that referenced this pull request Nov 10, 2023
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
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